Using Flash’s new 3D properties i quickly knocked up a 3D particle emitter that follows the mouse and emits when the mouse is down, i also wanted to quickly have a look at the new Vector3D class in Flash 10, whilst you could do all of this without the new 3D features or the Vector3D class, i just wanted to have a look at these new features and then hopefully expand on this further in the future.
One thing the new Flash 3D features do not do as standard is depth sort, so i have made a simple method for sorting the particles based on their Z depth.
The source code is available for download on the link below, should all be simple stuff.


One Comment
1 Francis Baptiste wrote:
That’s really great. Thanks for sharing the source code.